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hundunhod

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i examined how eyes in real life look, the color area of the eye seems to be flat and covered in a transparent lense. making the color seem to take up more space
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Saturday, November 5, 2011 2:14am
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Shade

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Quote by Decker226:
I agree with his thoughts, In Alpha its supposed to be helped by the player to support on ideas and features. Most importantly bugs but, we have to wait till the game goes in Alpha to fully see what we are looking at.
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Saturday, November 5, 2011 2:40am
~Death
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Yatra
Developer

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The current character textures are really just placeholders for now. We are planning on reworking them, and at least tweaking the models themselves for the upcoming character building system.
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Sunday, November 6, 2011 1:28pm
- Alexander Brooks
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Greymyst

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Yeah, you gotta admit though that the current modle textures stare into your soul though.
INTO YOUR VERY SOUL.
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Monday, November 7, 2011 4:26am
All good worlds start with a good story. A good World is worth a thousand stories.
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Finadan
Moderator

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Your soul...is mine!
But seriously, this is pretty much my only problem with the current models. The cheeks seem a little off, too, but those eyes...Oh god, those eyes.
I love the fur though. When I saw it, the phrase "It's so fluffy I'm gonna die" came to mind.
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Monday, November 7, 2011 5:07am
Fynudan da'Chalei
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Shade

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Quote by Greymyst:
That is true, and i must say that in a way is scary and frightening.
Quote by Finadan:
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 Your soul...is mine!
But seriously, this is pretty much my only problem with the current models. The cheeks seem a little off, too, but those eyes...Oh god, those eyes.
I love the fur though. When I saw it, the phrase " It's so fluffy I'm gonna die" came to mind. |
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Concludes as to what i thought the fluffy-i-ness is just amazing.
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Tuesday, November 8, 2011 12:09am
~Death
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Jeremii da`Ariiel
Moderator

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Quote by Greymyst:
I have no idea what you may be referring to. ;)
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Wednesday, November 9, 2011 2:39am
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Greymyst

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<Looks at jeremii's avatar> X.X My soul, it has been stared into...
But yeah, I have no idea what I am referancing.
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Wednesday, November 9, 2011 9:42am
All good worlds start with a good story. A good World is worth a thousand stories.
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hundunhod

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Im fine with a mix between future and past graphics now that i think 'bout it
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Wednesday, November 9, 2011 10:12am
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Finadan
Moderator

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Well, I think I've figured out why the Vulan heads look kind of funny to me. The sides of the face just sort of go right into the neck. Foxes have a bit of a neck fluff there that roughly outlines where the neck ends and the head begins, and humans have a clearly defined jawline(usually >_>). There doesn't seem to be much definition of that on the Vulan models, either from bone structure or fur, though.
Also, after having looked at that picture, the staring into my soul seems much more appropriate for a fox-like character.
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Sunday, November 13, 2011 3:48pm
Fynudan da'Chalei
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