|
|
|
Hippy Treehugger

|
so, you gonna open source it or not :3
|
Friday, May 18, 2012 5:36pm
if i'm not killing off all the local wild life(because quests are boring) i'm exploring the world. i like to see all the stuff the art team has made.
|
|
|
|
Jeff Leigh
Lead Developer

|
Once Antilia is up and running, I have some plans for Toi - but for now I don't have the manpower to debug and support both products.
|
Friday, May 18, 2012 6:21pm
Jeff Leigh - Lead Developer - Right Brain Games
In-Game: Tait da'Ariiel, Ziliia da'Lynnar
|
|
|
|
Hippy Treehugger

|
do what epic did, put out a beta of the engine, and over time release updates or you could do what is done for ogre, let us make our own patches and show what creativity we can bring to it...how ever...i still need books on game design and engines....so i can wait :3
|
Friday, May 18, 2012 7:59pm
if i'm not killing off all the local wild life(because quests are boring) i'm exploring the world. i like to see all the stuff the art team has made.
|
|
|
|
wolfeedarkfang

|
I could swear I remember a really old version of it being released back when Antilia was just concept, and Jeff had that other guy helping out. Shawn, wasn't it? I forget his name. It's no longer available, but I remember "toy"ing with it (get it?). Sadly I lost my copy to drive reformat heaven.
|
Wednesday, July 4, 2012 4:40pm
Wolfee Da'Alenfay (AKA Wolfee Darkfang) & Eschia Mousehold
Pre-Alpha Volunteer
|